Male 1950's Fashion
Female 1950's Fashion
These are some samples of male and female 1950's fashion research we conducted to see what we need to be thinking of in order to design characters appropriately. The goal behind this initial research point is to start collecting a large resource of fashion icons during the 1950's, and by doing so, start to combine and alter them with other research found along the way. This is how we will try to make more unique characters for the players, and how we can make NPC "drones" to populate the level with.
These are some samples of vehicles that could be seen outside the villa the level is set in. The player would be start outside and have to sneak in most probably, so what the player would find outside is important for us to know also.
Nice idea for the view outside the villa
A look of what we want to try and achieve architectural-wise
These last two images show some samples of what we are looking at in terms of level design. We want to set the demo in a villa, maybe in Britain or maybe the south of France or Monaco; defiantly European because we feel the architecture in this part of the world suits the style and setting we are going for overall.
Note that in the top image we are looking more at the surroundings and the possibility of setting the villa on a hill. We were not looking so much at that type of villa. The bottom image is far closer to what we have in mind in terms of the building itself.