21 October 2011

The Map Layout

We knew where we wanted to set the level and so we thought the best way to emulate how the land should look was to find a suitable area on google maps and use it as a base for our level to be designed around.

To do this we took a screenshot of the area and painted the existing houses out in order to give ourselves a blank canvas.

We then took a top-down 3d render of a building concept that Artur had been working on and used it to plan out where the building would sit on the land.


We then planned out the garden area based on research of the type of villa we wanted to emulate and created an authentic but original design, tailored for the type of gameplay we wanted to create.