30 October 2011

Concept Art 2- Gadgets

Every "burglar" character in the game will have an option to purchase certain tools that allow him to distract or slow down his opponent. These traps or gadgets as we call them, have to be easy to carry, to set up and have mid range effectiveness providing the time to escape. We also want them to have certain style ssociated with the character who brought it to the game and probably uses them the most. This is first example of Babushka dools. Gadget carried by russian businessman- burglar. These egg shape dolls can be equiped with both gas or oil. They also have time- release trigger.


Latest design of our gadget concept boards provides schematics, character that brings the gadget to the game and visualisaton of the artifact in action, presenting its expected effectiveness. We also wanted those boards to relate to 1950's style.

This is The Knockout Pipe carried by English gentleman (Name yet uncertain) it works as perfectly normal pipe. This way it may be taken anywhere ( yep :) even to the pub because it is the 50's) without any suspicions from the security guards. However, after tuning one of the decorative elements, two glass containers inside the pipe release certain substances that after mixing with each other and fire, create thick, impossible to cross ( for some time) smoke.