23 January 2012

Maxwell Winters

Production model of the burglar a player will be playing as, 'Maxwell Winters', is in creation.


(References)

This the blue-print reference (created by Artur Mirosz) for modelling the character. Along side this, real-world reference has been gathered and is also in use, as well as other concepts of this character. 

(In-Production - Ricky Thomas)

This character will not exceed 8192x8192 in size with all textures combined, and will be between 8,000-10,000 polygons overall; keeping in standard with current-gen graphics.