26 January 2012

Maxwell Winters - UV | Sculpting | Normal Map Progression

Maxwell Winters is almost complete in terms of the look of the model, minus texture maps. He now has been fully UV Unwrapped, sculpted in ZBrush, and had his Normal Maps applied in Maya for testing. Bare in mind that no clean-up has been carried out on the Normal Maps yet, so they still have a good few areas that have much to be desired; this is currently in progress.
Full Body Render

Portrait Render