24 January 2012

Maxwell Winters - Final Model Progression

The burglar player model is now complete. Minor revisions may occur on very specific areas at a later date, but for now he will be UV Unwrapped and the Textured which includes his Normal Map creation in ZBrush.


As this character develops, our time plan dictates that I will also be proceeding with the first texture pass of the map. These textures will be a mixture of primary resources, and online resources. However we do plan to make all textures our own for the final presentation in May.