This is concept for one of the burglars called the yakuza girl. Yakuza brings the rope gun artifact to the game, therefore she was supposed to be one of the most important characters in the game. My initial thought about this character was "simplicity". When we think about design in Japan we probably imagine white paper walls, simple and elegant forms, mixture of black and white etc. I wanted this character to reflect all this. Her outfit is simple but elegant, with delicate white ad dons. Her dress is short in order to allow fast movement, and perhabs soe acrobatic stunts. The only element giving away her roots and profession was supposed to be dragon tattoo. But the problem is there may be no asian characters in the final game, therefore this character's development is temporarily put on hold.